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Blackjack Casino Card Counting

A Level-Three Point Count

This site 'Outlines one 'of the most powerful card-counting methods available: the Uston APC, an advanced point count developed by the late Kenneth Uston, widely regarded as one 'Of the best blackjack casino players ever. Level-three systems like this one are used by some of the most advanced counters in the world. These systems aren't the easiest to learn, but then again, these leaking to 'Obtain every last iota 'Of an advantage shouldn’t be put 'Off by the idea that mastering a higher-level paint count requires a good deal of practice. By choosing to learn a level three, you’re choosing to become among the card-counting elite.
The beginning sections of this site delve into the basics-things like card values, the running count, and dealer recognizing card combinations are covered in detail. Later sections cover more complicated topics like true count conversions and ace adjustment.
As for an approach to learning the material, you may find it beneficial to first read through the entire site-to gain perspective-then return to each section individually to master the concepts presented therein. Reading aver the material in this way might better illustrate how each part contributes to farm a comprehensive overall strategy.

The Value of Each Card

Now take a deck of cards and begin flipping through it, reciting the corresponding value of each card. Again, skip all aces for the time being. Go through the entire deck, then shuffle and repeat the process again several more times. Continue running through the deck until you are thoroughly familiar with each card and its corresponding point value.
All card-counting methods involve assigning a point value to each blackjack card and then, for starters, keeping a running track total. This section will familiarize you with each card's associated value.
Notice how low cards like 2S and 6s have positive values, whereas high cards like 9S and all 10-valued cards (hereafter referred to as IOS) have negative values. Since tens, jacks, queens, and kings all have the same face value, it's not surprising that these cards carry the same point-value weight as well-that of -3. Disregard aces for the time being-aces are counted as zero, and are such important cards that we'll cover them in a separate section.

Steps to be Taken

The next step is to begin keeping a cumulative total. This requires adding and subtracting the corresponding point values as the cards are dealt. In other words, if a 3, 6, and 9 are dealt, instead of simply reciting their point values ("+2, +2, -1"), you'll now recite "+2, +4, +3" to represent the cumulative total of these three cards. Keep in mind that a -3 added to a -1 equals -4, and a -3 added to a +1 equals -2.
The fact that low cards are positive and 9S and IOS are negative should make sense to you already-and that an elevated positive count, for instance, indicates that those cards already dealt have been mostly low cards.
Spend as much time as you need practicing this-learning the running count. Take a deck of cards with you wherever you go and run through it whenever the opportunity presents itself. Not surprisingly, the more you practice the more accurate you will become.
In the beginning, don't concern yourself with speed that will come in time. Instead, get creative. Test your accuracy by stopping just prior to the last card and then predicting its value before turning it over. With the last card your running count should always return to zero, because the total of all cards both positive and negative is zero. So if your running count ends with a -3, you know that the last card must be a 5. (A 5 is the only card that when added to -3 returns the running count to zero.)